This is it, the beginning of it all. There’s so much excitement on the horizon, so much drive and passion ready to propel you forward. But what got you here? And what now?
Getting started in a project reminds me a lot of the feeling I had right before a soccer game growing up. The tension and excitement right before the referee blew the whistle. The biggest fundamental difference between that feeling and the feeling I have when I’m starting work on a new game/project is the direction that follows after the whistle. In soccer, I knew immediately what needed to be done. But when you are in charge of dictating your own next steps it can be quite difficult to determine what the best plan of action is and to get going. This is something that I struggle with a lot. I feel like I have really found one thing to help more than anything else.
Just start
You might think that’s crazy to just dive in, but here is the trick. Too often I sit on the sideline designing games in my head. But you can only make it so far like that. It takes physical components and rigorous testing to balance every aspect of a game. It takes time, effort, and more to make something amazing. So just start. It doesn’t matter if what you start out with is horrible. That’s the whole point of the beginning. It’s just that. A beginning. From there the endless tweaks and iterations will slowly grind down the rough edges.
So, while this is a relatively short post, what’s my suggestion today? It’s simple.
Just start.